Okay now that I"ve tried out the beta I'd reccomend these three to start out with when we first join the guild
Increases critical hit bonus damage dealt by 36%
Increases renown by 71%
Increases Toughness by 5% or Increases initiative by 5%
Toughness reduces DPS on everything against you and initiative reduces the chance critical hits will land on you meaning you take less damage with either.
Renown bonus because the renown gear completely kicks the shit out of most of the PvE gear you'll find and if you find a good piece of PvE gear it'll suck in 3-4 levels when you get your next set of gear.
And critical hit bonus damage means it applies to all critical hits including critical heals and that way we don't have to choose increase melee critical ranged healing etc etc.
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Gorignaq Lv 14 Squig Herder, Tyrion, Renown Rank 12